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| Auto-aim laser | |||
| Short-range hyperdrive shunt | |||
| Victory Ditty | |||
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Trivia The laser sound was changed from the original SC2 sound for unknown reasons. |
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| Laser fire | |||
| Tractor beam | |||
| Victory Ditty | |||
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Trivia The victory ditty was changed from the original SC2 version for unknown reasons. |
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| Tri-directional cannons | |||
| Launch warp beacon | |||
| Warp beacon beep | |||
| Warp to beacon | |||
| Victory Ditty | |||
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| Grabbing arms | |||
| Drill weapon | |||
| Missile mine drop | |||
| Missile mine activates | |||
| Victory Ditty | |||
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| Auto-tracking weapon | |||
| Repairing ship | |||
| Victory Ditty | |||
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Trivia The weapon sound is shared with the Precursor ship primary weapon. |
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| MX Missile | |||
| Point defence laser | |||
| Victory Ditty | |||
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| Guardian missile 'Go' | |||
| Guardian missile 'No' | |||
| Teleport opponent | |||
| Victory Ditty | |||
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| Bolo weapon | |||
| Weapon hits target | |||
| Speed Burst | |||
| Regrow crew | |||
| Victory Ditty | |||
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| Weapon fires | |||
| Cloaking device | |||
| Victory Ditty | |||
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Trivia The cloaking sound is a re-use of the Ilwrath Avenger decloaking sound from Star Control 2. Unlike the Ilwrath, the Herald does not have a separate sound for cloaking / decloaking. |
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| Spinning blade | |||
| F.R.I.E.D system | |||
| Victory Ditty | |||
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Trivia This victory ditty was re-recorded with different instrumentation for unknown reasons. |
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| Primary fire | |||
| Drop spread mine | |||
| Spread mine detonate | |||
| Victory Ditty | |||
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| Oscillating forward bullets | |||
| Phase Shift | |||
| Victory Ditty | |||
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| Homing plasmoid | |||
| Regrow crew | |||
| Victory Ditty | |||
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| Turret cannon | |||
| *GO! GO!* | |||
| Intruder! | |||
| Marine zaps crew | |||
| Marine dies | |||
| Turret turning sound | |||
| Victory Ditty | |||
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Trivia The game files contain one alternative higher-pitched variation of the "Go" sound, and three alternatives of the "Intruder" sound. However, these are not used in game. |
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| Cluster missile launch | |||
| Cluster missile detonates | |||
| Control Inhibition missile | |||
| Control Inhibition missile hits target | |||
| Victory Ditty | |||
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| Short-range minigun | |||
| Resurrection | |||
| Baby! Dodo! Fool! Idiot! Jerk! Loser! | |||
| Moron! Nerd! Nitwit! Stupid! Twit! Wimp! Worm! | |||
| Victory Ditty | |||
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Trivia The final note of the original Star Control 2 victory ditty is cut off in this version for reasons unknown. The Pkunk taunts omit "Dummy!" from the original Star Control 2. |
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| Long-range tracking missile | |||
| Redirection shield activates | |||
| Redirection shield bounce | |||
| Victory Ditty | |||
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Trivia The Plunderer victory ditty is also used for the Ploxis Precursor vessel in the main game. |
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| Primary weapon | |||
| Point defence weapon | |||
| Victory Ditty | |||
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Trivia The weapon sounds are also used by Ploxis Precursor vessel. The primary fire sound is also shared with the Doog Constructor. |
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| Primary fire | |||
| Backward Utilized Tracking Torpedo | |||
| Victory Ditty | |||
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| Stiletto fire | |||
| Syreen call hypnotisation field | |||
| Recovering crew | |||
| Victory Ditty | |||
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Trivia This victory ditty was re-recorded with different instrumentation for unknown reasons. |
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| Fusion Blast | |||
| Launch Fighters! | |||
| Fighter zaps target | |||
| Fighter returns to ship | |||
| Victory Ditty | |||
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Trivia The victory ditty loses its bass part in the second half compared to the Star Control 2 version for reasons unknown. |
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| Wide area guns | |||
| Shield activate | |||
| Victory Ditty | |||
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Trivia Unlike Star Control 2, there is no dedicated "Shield absorbs energy" sound effect. |
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| Gigawatt laser | |||
| Limpet cocoon launch | |||
| Limpet bite | |||
| Victory Ditty | |||
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| Shield attack | |||
| Drop wake | |||
| Victory Ditty | |||
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Trivia A fourth sound effect, possibly a "shield ram" sound, is present in the game files but is unused in game. |
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